Showing posts with label synopsis. Show all posts
Showing posts with label synopsis. Show all posts

Tuesday, 4 June 2013

Tiny Island's Dream Defenders Debuts on Hulu This Summer 2013!



Dream Defenders tells the incredible story of Zane and Zoey serving as the last line of defense between the real world and the Dreamworlds. Controlled by evil Icela, the nightmare monsters come to life and are threatening to break through to the real world! The 26 episode series is available on the free, ad-supported Hulu and Hulu Plus subscription service. 

The series follows the adventure of Zane and Zoey, 14-year-old twins who can travel into the Dreamworlds -- the realm where humans dream. Supercomputer ZEUS provides the means, the twins provide the courage. Only new school friends Tucker and Patel share Zoey and Zane's secret adventures. Evil forces in the Dreamworlds, Icela, Nodd & Druul, unleash Momoks, nightmare monsters to haunt our dreams and turn us into Dreamwalker zombies. Zane and Zoey must defeat the monsters in the Dreamworlds and, with Tucker and Patel's help, keep the chaos in the real world under control. 

The series is based on original concepts developed by Tiny Island Productions, Singapore's leading Stereoscopic 3D CG animation production company. It focuses on producing "Future Proof" content across multiple new platforms. The Los Angeles-based writing team was supervised by industry veterans Eric and Julia Lewald, who have been showrunners together or individually on 14 series, including X-Men: The Animated Series and Young Hercules. The series made its first debut in the United States on 3net, the joint venture 24/7 3D Network from Sony, Discovery and IMAX, the world's first dedicated kids 3D programming block in September 2011. 

David Kwok, CEO, Tiny Island Productions, commented: "We recognised the value of reaching out to new digital audiences across multiple platforms and we are very fortunate to have Hulu as our partner." 

Available this summer to U.S. audiences on Hulu and Hulu Plus, viewers get the opportunity to participate in the "Momok (Nightmare Monsters) Design Competition" where winners will bring home 3d glasses free tablets. They will be the first few in the world to experience Dream Defenders 'flying out' from these 3D tablets without having to put on any 3D glasses. Viewers will also get to participate in a lucky draw with the top prize of return air tickets and a hotel stay on sunny and beautiful Singapore where they can get the chance to visit the animation studio behind the production as well as visit the Dream Defenders Exhibition. Details will be announced soon on DREAM DEFENDERS FACEBOOK 

About Tiny Island Productions (Pte. Ltd.) 

Tiny Island Productions is Singapore's leading Stereoscopic 3D CG animation production company. Established in 2002 and based in cosmopolitan Singapore, the company creates, manages and markets quality content for the global CG animation market. The company is producing a slate of CG animated television and film projects, available in Stereoscopic-3D, in collaboration with international partners from Japan, Korea, Hong Kong and Thailand. 

Most recently, the company's stereoscopic-3D CG animated original series "Dream Defenders" has been sold to 3Net, the 24/7 3D Network from Sony, Discovery and Imax, in the United States. The company had also previously worked with international distributor Dreamworks Classic and Thai-based producing company, Shellhut Entertainment, on a CG animated series, Shelldon, that was aired on major networks including NBC USA and France 5. Other earlier deals inked include a development deal with Los-Angeles based Saban Entertainment Group (SEG), with SEG providing development resources for a CG animated series. The studio has also just completed the production for the all new Ben 10 CGI Telemovie: Destroy All Aliens in both standard and stereoscopic 3d format. The show won 2 major awards. Gold for Promax Asia and Best 3d Programs for Asia Television Awards. 

For further information please contact: Tiny Island Productions -- press@tinyisland.net

Tuesday, 30 April 2013

M.I.S.T.-ERY The Three Parter - 3Part Original Story

This included Ep 22 / 25 / 26

When the MERCER FAMILY move into meridian, ZANE and ZOEY's parents said it would be like embarking on a new adventure. But while going to school and making new friends was fun, it is what they discover in their new home that really excites them. Hidden in the attic is a super-computer called ZEUS, who introduces them to the DREAMWORLDS: the place where human minds go to when they dream. At the same time, a growing number of Meridian's citizens have started wandering about in a zombiefied daze, and its not long before Zoey starts behaving strangely. Is there a connection between this and the Dreamworlds?


Zane races against time to rescue Zoey, as Zeus reveals that the cause behind Zoey's strange behaviour, and those of Meridian's zombiefied citizens. Zoey is being trapped in a DREAMWALKING state because her dream-self, her DREAMER, had been captured by a monster (MOMOK) under the command of the DREAMWORLD's imperious queen ICELA (and her assistants Nodd and Drull). To save his sister, Zane will have to enter Zoey's dream and free her from the MOMOK. Zeus gives Zane a high-tech NEURAL-SUIT fitted with advanced weapons, but that alone might not be enough to help him defeat the MOMOK.


DR MERCER, Zane and Zoey's father, has found the research notes and secret laboratory of the missing DR DAEDELUS, the first human to consciously enter the DREAMWORLDS and also the creator of ZEUS. Dr Daedelus had actually been trapped in the Dreamworlds by Icela who wants to know how he could move between the two worlds. When Dr Daedelus refused to reveal the secret, she captures Dr Mercer's DREAMER and tricks him into helping her instead. Zane and Zoey must re-enter the Dreamworlds, rescue ther father and Dr Daedelus, and prevent Icela from invading the real world; all the while keeping anyone from finding out about Zeus and their activities as DREAM DEFENDERS.

So the series continues...


#17 NODD & DRUUL 2.0 – ICELA finally looses patience with bumbling engineers NODD & DRUUL. She replaces them with a haughty new team, DRIBBLE & SNOOZE. Their first target is Zane & Zoey’s history teacher, MR. CARTER. When ZAND & ZOEY go in to rescue Mr. Carter’s dream self, the new engineers capture them. Imprisoned, the twins bump into the now-disgraced former engineers, Nodd & Druul, who have been demoted to prison janitors. The twins convince their old nemeses that if they work together, they can discredit the new team. It works – Zane and Zoey escape and save their teacher, while Nodd & Druul get their jobs back.


#18 BIG MAN ON CAMPUSWhen CHAD – a new student with a reputation as a bully – transfers to Meridian High, there’s mass panic: Chad is huge, and all the boys are scared of him. His mere presence sets off a rash of nightmares populated with BULLY-MOMOKS. Only ZOEY tries to get to know Chad. She alone learns the truth: Everybody has been assuming Chad’s a bully, but he’s really quiet & good-natured – other kids just pick fights with him to prove they’re tough. When ICELA exploits the rampant paranoia and uses a zombified Dreamwalking Chad to terrorize Meridian High, it’s up to ZANE & Zoey to set things right.


#19 FEARLESS – NODD AND DRUUL are stunned to discover a human Dreamer (dream self) that they cannot scare with a monster. ICELA is shaken by the news – what extraordinary human can live without fear? It’s STEPH – spacey friend of VI and ZOEY, whose off-center, wacky, illogical imagination has made her nightmare-proof! The Dreamworlds can’t use her mind against her because Steph’s mind interprets its dream images in such strange, unexpected ways. This news hits at the very core of Icela’s existence: she and her people live to scare humans in their nightmares. Icela has Nodd & Druul grab Steph’s Dreamer (with well-known Momok “THE DEPRIVATOR”) and they work to find her secret. Zane and Zoey have to come to the rescue Steph’s Dreamer – who has struck up an unlikely friendship with Druul.


#20 HI, DADZEUS locates DR. DAEDELUS while scanning the Dreamworlds. Zeus is thrilled: Dr. D made him, and he thought he’d never see him again! When Zeus explains his find to ZANE AND ZOEY, he realizes that this could be an ICELA trap. The twins know how much his “father” means to Zeus, so Zane and Zoey go to the Dreamworlds anyway to try to save him. But it was an Icela trap, and the twins end up stranded along with Dr. D. Zeus has to recruit TUCKER and PATEL to help him rescue Zane, Zoey, and Dr. D. In the end, Dr. D sacrifices his escape and remains in the Dreamworlds, captive, to give the twins a chance to escape.



#21 FAMILY BUSINESS – When DR. MERCER’s father comes to spend a little “quality time” with his grandkids, ZANE AND ZOEY uncover family secrets – in both the real world and the Dreamworlds. GRANDPA, once a stage magician and hypnotist, has unwittingly found a passageway into Icela’s Dreamworlds domain, and she wants his secret at all costs.



#23 EXO-ICELA BREAKS THROUGH – Engineers Nodd & Druul have come up with an EXO-SKELETON SUIT (like Siguorney Weaver wore in ALIENS) from which she can remote-control Momok monsters -- speaking and seeing through them. She tries it out with her favorite Momok, THE DEPRIVATOR. When Zane and Zoey travel to Dreamworlds to fight the Momok, Icela shows some serious moves. And when Zane and Zoey try to transport back, The Deprivator grabs Zane’s hand – and it and Zane and Zoey transport back to the real world. So the Deprivator is loose in Meridian, with Icela in her Exo-suit controlling it (and seeing, in imperfect tunnel vision, what the Deprivator sees). Zane and Zoey must stop The Deprivator and either destroy it or send it back.



#24 DANCING WITH THE ‘80s – When ZANE AND ZOEY and the rest of their freshman class (TUCKER, PATEL, VI, STEPH, etc.) have a “retro 1980s” dance party at Dave’s Diner, there’s a surprise zombified Dreamwalker turning things upside down – one of the school staff chaperones, the normally reserved MS. BUNSEN. As various student relationships play out during the dance party, Zane and Zoey have to travel to Dreamworlds to discover why a horrifying Disco-Momok has snagged Ms. Bunsen’s Dreamer (who appears 14-years-old in her dream) and what personal trauma led her to be at its mercy.



DREAM ON!

Friday, 24 August 2012

Dream Defenders The Series!

We have been away for a good long time but that doesn't mean we have forgotten you :) We have been busy with the preparation for the launch of Dream Defenders at the coming MIPCOM 2012 in Cannes! Here you go with our latest updates. A list of synopsis for the Dream Defenders Series! Keep coming back for more.


#01 FOOD FIGHT – When everybody’s favorite diner owner DAVE suffers from Momok monster nightmares, the resulting real-life chaos (Dave is zombified) threatens to ruin a special school event he is hosting. ZANE and ZOEY need to travel to the Dreamworlds to save Dave’s haunted dream-self, but they have to be careful that Dreamworlds despot Icela won’t trap them once they’re there. And they must hurry, or the chaos at Dave’s diner will be broadcast on the local TV news by their reporter mother, LYDIA.




#02 LIGHTS, CAMERA, TRACTION! – At a 3-D premier at Meridian’s old movie theater, owned by PATEL’s family, the projectionist dozes off and accidently connects the projector with the Dreamworlds. Momoks, monsters from the Dreamworlds, come through the screen into the theater – though only ZANE and ZOEY and Patel know that they aren’t part of the show. Zane and Zoey must struggle with Momoks here and in the Dreamworlds while frantic Patel tries to keep the damage to his family’s beloved theater to a minimum.




#03 I WALKED WITH A TEACHER – Bumbling engineers NODD and DRUUL devotedly serve evil Icela. They invent a Sleep Field Generator that will put entire sections of Meridian to sleep all at once so that the engineers can isolate and track down the two Human Invaders (ZANE and ZOEY) who keep entering the Dreamworlds and foiling Icela’s plans. But they need a human in the real world (shop teacher COACH STUBBLE) to construct the generator there. Zane and Zoey have to go into zombified Coach Stubble’s dream, find his haunted dream-self, and destroy his Momok monster (who is controlling him) before Stubble completes building the generator (under Nodd & Druul’s influence) and uses it to wreak havoc in the real world.

  


#04 GAME ON – ZANE and his friends are the latest citizens of Meridian to get caught up in the frenzy over a hot new MMOG (computer game) called Spawn of Odin. It gets personal when Zane goes head to head with the game's top player, town conspiracy nut and social pariah DENNIS BEASLEY. But when engineers NODD and DRUUL use Dennis to create a super-Momok monster from his Viking game-inspired dream, Zane must put aside his chance to beat Dennis in the real world in order to save him and stop the super-Momok in the Dreamworlds.

 


#05 ON THE BALL – When ZOEY and ZANE see TODD (whom Zoey likes, but is afraid to tell) losing a major tennis match (as if he is zombified), they realize that ICELA is to blame. Once the twins enter Todd’s dreams and battle tennis-themed monsters, Zoey spies a Dreamworlds version of herself, timidly hiding! She is stunned (and pleased) that Todd dreams about her. (That’s why Icela targeted him!) Zoey must convince her dream doppelganger to muster the courage to help defeat the Momoks that haunt Todd’s dream-self. Back in the real world, Todd regains his spirit and wins the tournament (and senses something special about Zoey).



#06 WANTED: DAEDELUS OR ALIVE – Dr. Daedelus (Dr. D) created the Zeus computer that allows Zane and Zoey into the Dreamworlds from their attic. One day ZANE finds Dr. D’s old computer while on a school field trip to the Dream Research Center at “MIST” (where their dad works). Zane is accidentally sent into the Dreamworlds through the old computer and has a dramatic encounter with a mysterious teenager -- who turns out to be Dr. Daedelus himself. Or at least his dream projection. In the end it is revealed that the real Dr. D, humanity’s first dream traveler, is being held, imprisoned, by evil Icela. The twins vow to someday save him.




#07 THE BACK-UP PLAN – TUCKER freaks out when his laptop gets destroyed. All the data for his huge school project is gone and he has no back-up. But after learning that Tucker has been having nightmares about his project, Zane and Zoey realize that a back-up laptop does exist -- in the Dreamworlds. To locate the laptop, the twins must brave the whimsical, topsy-turvy mega-warehouse where the Dreampickers (workers who “clean up” the leavings of human dreams) work, while evading the clutches of Icela’s merciless security Momok, THE DEPRIVATOR. 





#08 THE FEVER INSIDE ME – ZEUS gets a computer virus, planted by Icela, and he goes wacko. ZANE & ZOEY travel to Deamworlds to find a cure, but Zeus’s glitches make it hard to inter-world-travel. In cross-world transport, Zeus transfers the twins’ personalities – Zane into Zoey’s body, Zoey into Zane’s – and they have to set things right, each acting as the other, all while worried about their sick friend, Zeus.




#09 THE ART OF ICELA – ICELA has a new device that allows her monsters to simultaneously invade the dreams of all of the students in ZOEY’s after-school art club. When every artist but Zoey is inspired by his or her dreams to paint or sculpt images of Icela, the growing vortex of creative energy allows the villainess to start to cross over into the real world. The twins must stop her before she fully materializes here and wreaks havoc.




#10 NEITHER HERE NOR THERE – When the tracking module of ZANE's communicator is left in the Dreamworlds, NODD & DRUUL use it to enhance a device which accidentally connects to DR. MERCER'S (the twins’ father) experimental thought visualizer. The result is an incomplete transporter signal that puts Icela in a limbo world between ours and hers. The result is a holographic, ghost-like Icela floating through our world. Things get more complicated when Zane gets tossed into limbo-world with her! As Icela is gradually becoming more corporeal in our world, Zoey and hologram-like Zane must find a way to break the connection – or her crossover to the real world will soon be complete.




#11 PATEL MANS UP –Good student (but skinny) PATEL is desperate not to fail Physical Education (gym) class. ZANE suggests a terrible idea – have Patel let his dream self get captured by a Momok monster – turning his real-life self into a zombified Dreamwalker (but with new strength) just in time for the test. ZOEY says no to the idea, and Zane realizes he was wrong, but Patel can’t resist the idea. He does it. As things get out of control in gym class, Zane looks out for Patel while Zoey goes to Dreamworlds to deal with Patel’s Momok.

  


#12 THE QUEEN OF MERIDIAN – ICELA has NODD & DRUUL target a new dreamer -- a person of great influence in Meridian, perhaps its most powerful leader. When this person speaks, Meridian’s most powerful warriors (the twins) obey. “She” is, of course, LYDIA MERCER, TV news reporter and mother of the twins. When Nodd & Druul create a Momok that snags Lydia’s dream self, reporter-and-mother becomes an anxious zombified Dreamwalker, full of a mother’s fears for her children, speeding from crisis to crisis, mimicking her Dreamworlds monster trauma. ZANE AND ZOEY have to go into their mother’s dream (“Ew!”) to rescue her, and they come to a deeper understanding of their mother in the process.




#13 THE MIND OF A CHILD – ZOEY gets more than she bargained for when she offers to babysit Dave's 2-year-old old niece, SUE-SUE. The moment Dave and his sister Lily leave Sue-Sue in Zoey's care, nothing Zoey does can please the fussy toddler. When she finally doses off, a Dreamworlds emergency forces Zoey to leave sleeping Sue-Sue in the hands of school friends VI and STEPH. ZANE and Zoey travel to Dreamworlds and discover that the Momok-haunted Dreamer is actually Sue-Sue. Zane and Zoey have to figure out what's bothering Sue-Sue’s dreams before her explosive, toddler-themed Dream Area destroys them – and before the now Dreamwalking (zombified) Sue-Sue overwhelms Vi and Steph in the real world.




#14 SAVING PRIVATE ZANE – ZANE falls asleep without his Dream Blocker (which protects him and Zoey from attacks in their own dreams). His dream-self is captured by ICELA and her minions. When ZOEY’s solo attempt to rescue Zane fails, she recruits a terrified PATEL to impersonate him and travel into the Dreamworlds with her to rescue Zane by convincing Icela that she had captured the wrong boy.



#15 FEARS OF A CLOWN – A kid at school, BILL, a “class clown,” has been annoying Zane a lot lately with pranks and practical jokes. When the twins discover that Bill is Dreamwalking (zombified), they enter the Dreamworlds to rescue his dream self. They are thrown into a terrifying carnival of scares – led by a grinning Clown Momok – all of which triggers Zoey’s deep-seated childhood fear of circus clowns.



#16 DRAMA QUEEN – As perfectionist VI stages a self-indulgent school theater production – an updating of Romeo and Juliet – she drives herself to nervous exhaustion, so her dreams present a tempting target for ICELA. ZANE AND ZOEY, despite their annoyance with Vi (who cast herself to star opposite TODD), come to her rescue, with Zane handling the Dreamworlds monster-fighting duties, while Zoey keeps the real world play production from falling apart.



DREAM ON!